In olden days you are a clever thief charged with treason against the king and sentenced to death.
But the king decides to be a little lenient and lets you choose your own way to die.
What way should you choose?
Remember, you're clever!
A duke was hunting in the forest with his men-at-arms and servants when he came across a tree.
Upon it, archery targets were painted and smack in the middle of each was an arrow.
"Who is this incredibly fine archer?" cried the duke. "I must find him!"
After continuing through the forest for a few miles he came across a small boy carrying a bow and arrow.
Eventually the boy admitted that it was he who shot the arrows plumb in the center of all the targets.
"You didn't just walk up to the targets and hammer the arrows into the middle, did you?" asked the duke worriedly.
"No my lord. I shot them from a hundred paces. I swear it by all that I hold holy."
"That is truly astonishing," said the duke. "I hereby admit you into my service."
The boy thanked him profusely.
"But I must ask one favor in return," the duke continued.
"You must tell me how you came to be such an outstanding shot."
How'd he get to be such a good shot?
The boy shot the arrow, then painted the circle around it.
You have a sock drawer.
It has 4 black socks, 8 brown socks, 2 white socks and 8 tan socks.
You need to pull out a matching pair of socks in the dark.
There is no light and you couldn't see the socks.
How many socks you should pull out in the dark to get one matching pair of socks?
Five. You have only four different colors of socks. If you pick 5, you can surely get one pair of matching socks.
When Manish was three years old he carved a nail into his favorite tree to mark his height. Six years later at age nine, Manish returned to see how much higher the nail was. If the tree grew by five centimeters each year, how much higher would the nail be.
The nail would be at the same height since trees grow at their tops.
A guard is stationed at the entrance to a bridge. He is tasked to shoot anyone who tries to cross to the other side of the bridge, and to turn away anyone who comes in from the opposite side of the bridge. You are on his side of the bridge and want to escape to the other side.
Because the bridge is old and rickety, anyone who tries to cross it does so at a constant speed, and it always takes exactly 10 minutes to cross.
The guard comes out of his post every 6 minutes and looks down the bridge for any people trying to leave, and at all other times he sits in his post and snoozes. You know you can sneak past him when he's sleeping, but the problem is that you won't be able to make it all the way to the other side of the bridge before he sees you (since he comes out every 6 minutes, but it takes 10 minutes to cross).
One day a brilliant idea comes to you, and soon you've successfully crossed to the other side of the bridge without being shot. How did you do it?
Right after the guard goes back to his post after checking the bridge, you sneak by and make your way down the bridge. After a little bit less than 6 minutes, you turn around and start walking back toward the guard. He will come out and see you, and assume that you are a visitor coming from the other side of the bridge, since you're only about 4 minutes from the end of the other side of the bridge. He will go back into his post since he doesn't plan to turn you away until you reach him, and then you turn back around and make your way the rest of the way to the other side of the bridge.
You walk into a creepy house by yourself. There is no electricity, plumbing or ventilation. Inside you notice 3 doors with numbers on them. Once you open the doors you will die a particular way.
Door #1 You’ll be eaten by a lion who is hungry.
Door #2 You’ll be stabbed to death.
Door #3 There is an electric chair waiting for you.
Which door do you pick?
Door #3, Since There Is No Electricity To Harm You.
On the game show et´s Make a Deal, Monty Hall shows you three doors. Behind one of the doors is a new car, the other two hide goats. You choose one door, perhaps #1. Now Monty shows you what´s behind door #2 and it´s a goat.He gives you the chance to stay with original pick or select door #3. What do you do?
You should always abandon your original choice in favor of the remaining door (#3). When you make your first choice the chance of winning is 1 in 3 or 33%. When you switch doors, you turn a 2 in 3 chance of losing in the first round into a 2 in 3 chance of winning in the second round.
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