In classic mythology, there is the story of the Sphinx, a monster with the body of a lion and the upper part of a woman.
The Sphinx lay crouched on the top of a rock along the highroad to the city of Thebes, and stopped all travellers passing by, proposing to them a riddle.
Those who failed to answer the riddle correctly were killed.
This is the riddle the Sphinx asked the travellers: "What animal walks on four legs in the morning, two legs during the day, and three legs in the evening?"
This is part of the story of Oedipus, who replied to the Sphinx, "Man, who in childhood creeps on hands and knees, in manhood walks erect, and in old age with the aid of a staff."
Morning, day and night are representative of the stages of life.
The Sphinx was so mortified at the solving of her riddle that she cast herself down from the rock and perished.
In a far away land, it was known that if you drank poison, the only way to save yourself is to drink a stronger poison, which neutralizes the weaker poison.
The king that ruled the land wanted to make sure that he possessed the strongest poison in the kingdom, in order to ensure his survival, in any situation. So the king called the kingdom's pharmacist and the kingdom's treasurer, he gave each a week to make the strongest poison. Then, each would drink the other one's poison, then his own, and the one that will survive, will be the one that had the stronger poison. The pharmacist went straight to work, but the treasurer knew he had no chance, for the pharmacist was much more experienced in this field, so instead, he made up a plan to survive and make sure the pharmacist dies.
On the last day the pharmacist suddenly realized that the treasurer would know he had no chance, so he must have a plan. After a little thought, the pharmacist realized what the treasurer's plan must be, and he concocted a counter plan, to make sure he survives and the treasurer dies. When the time came, the king summoned both of them. They drank the poisons as planned, and the treasurer died, the pharmacist survived, and the king didn't get what he wanted. What exactly happened there?
The treasurer's plan was to drink a weak poison prior to the meeting with the king, and then he would drink the pharmacist's strong poison, which would neutralize the weak poison. As his own poison he would bring water, which will have no effect on him, but the pharmacist who would drink the water, and then his poison would surely die. When the pharmacist figured out this plan, he decided to bring water as well. So the treasurer who drank poison earlier, drank the pharmacist's water, then his own water, and died of the poison he drank before. The pharmacist would drink only water, so nothing will happen to him. And because both of them brought the king water, he didn't get a strong poison like he wanted.
Create a number using only the digits 4,4,3,3,2,2,1 and 1.
So I can only be eight digits.
You have to make sure the ones are separated by one digit, the twos are separated by two digits the threes are separated with three digits and the fours are separated by four digits.
Even though the odds are always in favor of the gambling house, why does the establishment insist on a house limit on stakes?
Every casino in the world would go bankrupt without a house limit on stakes. Without it, gamblers would keep doubling their stakes until they won. No matter how bad a losing streak they were on, they would eventually win. For more information, search: Martingale
There are 3 switches outside of a room, all in the 'off' setting. One of them controls a lightbulb inside the room, the other two do nothing.
You cannot see into the room, and once you open the door to the room, you cannot flip any of the switches any more.
Before going into the room, how would you flip the switches in order to be able to tell which switch controls the light bulb?
Flip the first switch and keep it flipped for five minutes. Then unflip it, and flip the second switch. Go into the room. If the lightbulb is off but warm, the first switch controls it. If the light is on, the second switch controls it. If the light is off and cool, the third switch controls it.
You are visiting NYC when a man approaches you.
"Not counting bald people, I bet a hundred bucks that there are two people living in New York City with the same number of hairs on their heads," he tells you.
"I'll take that bet!" you say. You talk to the man for a minute, after which you realize you have lost the bet.
What did the man say to prove his case?
This is a classic example of the pigeonhole principle. The argument goes as follows: assume that every non-bald person in New York City has a different number of hairs on their head. Since there are about 9 million people living in NYC, let's say 8 million of them aren't bald.
So 8 million people need to have different numbers of hairs on their head. But on average, people only have about 100,000 hairs. So even if there was someone with 1 hair, someone with 2 hairs, someone with 3 hairs, and so on, all the way up to someone with 100,000 hairs, there are still 7,900,000 other people who all need different numbers of hairs on their heads, and furthermore, who all need MORE than 100,000 hairs on their head.
You can see that additionally, at least one person would need to have at least 8,000,000 hairs on their head, because there's no way to have 8,000,000 people all have different numbers of hairs between 1 and 7,999,999. But someone having 8,000,000 is an essential impossibility (as is even having 1,000,000 hairs), So there's no way this situation could be the case, where everyone has a different number of hairs. Which means that at least two people have the same number of hairs.
On the game show et´s Make a Deal, Monty Hall shows you three doors. Behind one of the doors is a new car, the other two hide goats. You choose one door, perhaps #1. Now Monty shows you what´s behind door #2 and it´s a goat.He gives you the chance to stay with original pick or select door #3. What do you do?
You should always abandon your original choice in favor of the remaining door (#3). When you make your first choice the chance of winning is 1 in 3 or 33%. When you switch doors, you turn a 2 in 3 chance of losing in the first round into a 2 in 3 chance of winning in the second round.
Search: Monty Hall problem