Four people come to an old bridge in the middle of the night. The bridge is rickety and can only support 2 people at a time. The people have one flashlight, which needs to be held by any group crossing the bridge because of how dark it is.
Each person can cross the bridge at a different rate: one person takes 1 minute, one person takes 2 minutes, one takes 5 minutes, and the one person takes 10 minutes. If two people are crossing the bridge together, it will take both of them the time that it takes the slower person to cross.
Unfortunately, there are only 17 minutes worth of batteries left in the flashlight. How can the four travellers cross the bridge before time runs out?
The two keys here are:
You want the two slowest people to cross together to consolidate their slow crossing times.
You want to make sure the faster people are set up in order to bring the flashlight back quickly after the slow people cross.
So the order is:
1-minute and 2-minute cross (2 minute elapsed)
1-minute comes back (3 minutes elapsed)
5-minute and 10-minute cross (13 minutes elapsed)
2-minute comes back (15 minutes elapsed)
1-minute and 2-minute cross (17 minutes elapsed)
Justin Case and Auntie Bellum are fellow con artists who deliver coded messages to each other to communicate. Recently Auntie Bellum was put in jail for stealing a rare and expensive diamond. Only a few days after this, Justin Case sent her a friendly letter asking her how she was. On the inside of the envelope of the letter, he hid a code. Yesterday, Auntie Bellum escaped and left the envelope and the letter inside the jail cell. The police did some research and found the code on the inside of the envelope, but they haven't been able to crack it. Could you help the police find out what the message is?
This is the code:
The message was "loose bricks in left wall." The message was put backward with words related to time in between. This is how the message looks when separated:
ll watch awtfe clock Inisk sundial cirbe timer sool
If you take out watch, clock, sundial, and timer, this is what is left:
Look at this backwards and this is what you have:
loose bricks in left wall
Auntie Bellum took out the bricks and escaped in the night. Then, she put the bricks back where they were.
Emily was sitting at her study table, home alone, on a cold and stormy night. Her parents had taken a flight earlier in the morning to Australia as her grandmother had passed away. She had wanted to follow her parents but she had an important English examination the next day which she could not miss. The storm was getting heavier by the minute and the wind was howling outside. All this noise made it very hard for her to concentrate. She was on the verge of dozing off when she was shaken alert by a sudden "THUD!" She dismissed it as a window which had been slammed shut by the wind.
She tried to concentrate on her books when she heard faint footsteps. Emily got out of her room and looked around when suddenly, without warning, she was grabbed by the neck. She tried to scream but it came out as a mere whimper as the intruder was pressing hard against her throat with his arm. She tried to free herself from his grip but to no avail.
"Give me all your money!" growled the man who had grabbed her from behind.
"Th-there is none h-here! Please ll-let me go!" cried Emily.
"Don't LIE TO ME!" screamed the increasingly agitated man. She felt the man strengthen his grip around her neck. She said nothing and a few seconds passed by in silence. Suddenly the phone rang which alerted both of them.
"People will get suspicious if I don't answer the phone," said Emily, with a controlled voice. The intruder let her go.
"Alright, but NO funny business, or ELSE!" said the nervous intruder. Emily walked toward the phone. She took a deep breath and calmed herself. She picked up the phone. "Hey Em! How's the revision going?" said the caller.
"Hey Anna. Thanks for the call. Hey you know those Science notes I lent you last week? Well I really need them back. It would be a great help to me. It's an emergency, so if you could give me them tomorrow it would be great. Please hurry in finding the notes. I need to get back to my books now. Bye," Emily said. She hung up the phone.
"It was wise of you not to say anything," said the intruder, although he was more than a bit confused by her conversation.
"Now TELL ME WHERE THE MONEY IS KEPT!" screamed the thief.
"It...it's...in my dad's room. The first room on the right. Third drawer," said Emily. "SHOW me!" said the man, and removed his grip around her neck. She took a big gulp of air and nearly fell. She swallowed hard and said a silent prayer. She walked slowly, in silence, toward her father's room. All of a sudden, they heard police sirens. The intruder froze in his footsteps. He ran to the nearest window and jumped out of it. Emily ran outside in time to see the intruder being escorted into the car. She saw Anna and she ran toward her and hugged her.
"Smart kids," said the policeman.
What had happened?
Emily had used the mute button during her conversation with Anna so that all Anna heard was: "call...help...emergency...please hurry".
Anna, sensing something was wrong, called the police and told them Emily's address. The police were able to come to Emily's house in time to catch the perpetrator.
In a far away land, it was known that if you drank poison, the only way to save yourself is to drink a stronger poison, which neutralizes the weaker poison.
The king that ruled the land wanted to make sure that he possessed the strongest poison in the kingdom, in order to ensure his survival, in any situation. So the king called the kingdom's pharmacist and the kingdom's treasurer, he gave each a week to make the strongest poison. Then, each would drink the other one's poison, then his own, and the one that will survive, will be the one that had the stronger poison. The pharmacist went straight to work, but the treasurer knew he had no chance, for the pharmacist was much more experienced in this field, so instead, he made up a plan to survive and make sure the pharmacist dies.
On the last day the pharmacist suddenly realized that the treasurer would know he had no chance, so he must have a plan. After a little thought, the pharmacist realized what the treasurer's plan must be, and he concocted a counter plan, to make sure he survives and the treasurer dies. When the time came, the king summoned both of them. They drank the poisons as planned, and the treasurer died, the pharmacist survived, and the king didn't get what he wanted. What exactly happened there?
The treasurer's plan was to drink a weak poison prior to the meeting with the king, and then he would drink the pharmacist's strong poison, which would neutralize the weak poison. As his own poison he would bring water, which will have no effect on him, but the pharmacist who would drink the water, and then his poison would surely die. When the pharmacist figured out this plan, he decided to bring water as well. So the treasurer who drank poison earlier, drank the pharmacist's water, then his own water, and died of the poison he drank before. The pharmacist would drink only water, so nothing will happen to him. And because both of them brought the king water, he didn't get a strong poison like he wanted.
You are killed in a plane crash and find yourself in front of 2 doors: one leads to heaven and one will lead you to hell for eternity. There is an identical troll at each door. You find instructions posted on the wall behind you. You can ask only one question and you can only direct it to only one of the trolls. One troll will always lie to you - regardless of your question - and the other will always tell you the truth. And only the trolls themselves know which one will lie and which one will be truthful. That is all that you are told.... What is the one and only question that will ensure you passage to heaven, and why?
Ask any of the tolls this question. "If I were to ask the other troll which is the door to Heaven, which door would he point to?" Now when the troll answers by pointing to one of the doors you simply take the other door.
A poor miller living with his daughter comes onto hard times and is not able to pay his rent. His evil landlord threatens to evict them unless the daughter marries him.
The daughter, not wanting to marry the landlord but fearing that her father won't be able to take being evicted, suggests the following proposition to the landlord. He will put two stones, one white and one black, into a bag in front of the rest of the townspeople. She will pick one stone out of the bag. If she picks the white stone, the landlord will forgive their debt and let them stay, but if she picks the black stone, she will marry the landlord, and her father will be evicted anyway.
The landlord agrees to the proposal. Everybody meets in the center of the town. The landlord picks up two stones to put in the bag, but the daughter notices that he secretly picked two black stones.
She is about to reveal his deception but realizes that this would embarrass him in front of the townspeople, and he would evict them. She quickly comes up with another plan. What can she do that will allow the landlord save face, while also ensuring that she and her father can stay and that she won't have to marry the landlord?
The daughter picks a stone out, keeps it in her closed hand, and proclaims "this is my stone." She then throws it to the ground, and says "look at the other stone in the bag, and if it's black, that means I picked the white stone." The landlord will reveal the other stone, which is obviously black, and the daughter will have succeeded. The landlord was never revealed as a cheater and thus was able to save face.
Your friend pulls out a perfectly circular table and a sack of quarters, and proposes a game.
"We'll take turns putting a quarter on the table," he says. "Each quarter must lay flat on the table, and cannot sit on top of any other quarters. The last person to successfully put a quarter on the table wins."
He gives you the choice to go first or second. What should you do, and what should your strategy be to win?
You should go first, and put a quarter at the exact center of the table.
Then, each time your opponent places a quarter down, you should place your next quarter in the symmetric position on the opposite side of the table.
This will ensure that you always have a place to set down our quarter, and eventually your oppponent will run out of space.
In olden days you are a clever thief charged with treason against the king and sentenced to death.
But the king decides to be a little lenient and lets you choose your own way to die.
What way should you choose?
Remember, you're clever!
When Manish was three years old he carved a nail into his favorite tree to mark his height. Six years later at age nine, Manish returned to see how much higher the nail was. If the tree grew by five centimeters each year, how much higher would the nail be.
The nail would be at the same height since trees grow at their tops.