Four people come to an old bridge in the middle of the night. The bridge is rickety and can only support 2 people at a time. The people have one flashlight, which needs to be held by any group crossing the bridge because of how dark it is.
Each person can cross the bridge at a different rate: one person takes 1 minute, one person takes 2 minutes, one takes 5 minutes, and the one person takes 10 minutes. If two people are crossing the bridge together, it will take both of them the time that it takes the slower person to cross.
Unfortunately, there are only 17 minutes worth of batteries left in the flashlight. How can the four travellers cross the bridge before time runs out?

The two keys here are:
You want the two slowest people to cross together to consolidate their slow crossing times.
You want to make sure the faster people are set up in order to bring the flashlight back quickly after the slow people cross.
So the order is:
1-minute and 2-minute cross (2 minute elapsed)
1-minute comes back (3 minutes elapsed)
5-minute and 10-minute cross (13 minutes elapsed)
2-minute comes back (15 minutes elapsed)
1-minute and 2-minute cross (17 minutes elapsed)

A man needs to send important documents to his friend across the country. He buys a suitcase to put the documents in, but he has a problem: the mail system in his country is very corrupt, and he knows that if he doesn't lock the suitcase, it will be opened by the post office and his documents will be stolen before they reach his friend.
There are lock stores across the country that sell locks with keys. The only problem is that if he locks the suitcase, he has no way to send the key to his friend so that the friend will be able to open the lock: if he doesn't send the key, then the friend can't open the lock, and if he puts the key in the suitcase, then the friend won't be able to get to the key.
The suitcase is designed so that any number of locks can be put on it, but the man figures that putting more than one lock on the suitcase will only compound the problem.
After a few days, however, he figures out how to safely send the documents. He calls his friend who he's sending the documents to and explains the plan.
What is the man's plan?

The plan is this:
1. The man will put a lock on the suitcase, keep the key, and send the suitcase to his friend.
2. The friend will then put his own lock on the suitcase as well, keep the key to that lock, and send the suitcase back to the man.
3. The man will use his key to remove his lock from the suitcase, and send it back to the friend.
4. The friend will remove his own lock from the suitcase and get to the documents.
Search: Man-in-the-middle attack

A king decided to let a prisoner try to escape the prison with his life. The king placed 2 marbles in a jar that was glued to a table. One of the marbles was supposed to be black, and one was supposed to be blue. If the prisoner could pick the blue marble, he would escape the prison with his life. If he picked the black marble, he would be executed. However, the king was very mean, and he wickedly placed 2 black marbles in the jars and no blue marbles. The prisoner witnessed the king only putting 2 black marbles in the jars. If the jar was not see-through and the jar was glued to the table and that the prisoner was mute so he could not say anything, how did he escape with his life?

The prisoner grabbed one of the marbles from the jar and concealed it in his hand. He then swallowed it, and picked up the other marble and showed everyone. The marble was black, and since the other marble was swallowed, it was assumed to be the blue one. So the mean king had to set him free.

Your friend pulls out a perfectly circular table and a sack of quarters, and proposes a game.
"We'll take turns putting a quarter on the table," he says. "Each quarter must lay flat on the table, and cannot sit on top of any other quarters. The last person to successfully put a quarter on the table wins."
He gives you the choice to go first or second. What should you do, and what should your strategy be to win?

You should go first, and put a quarter at the exact center of the table.
Then, each time your opponent places a quarter down, you should place your next quarter in the symmetric position on the opposite side of the table.
This will ensure that you always have a place to set down our quarter, and eventually your oppponent will run out of space.

Last week, the local Primary school was visited by the Government School Inspector who was there to check that teachers were performing well in their respective classes. He was very impressed with one particular teacher. The Inspector noticed that each time the class teacher asked a question, every child in the class put up their hands enthusiastically to answer it. More surprisingly, whilst the teacher chose a different child to answer the questions each time, the answers were always correct.
Why would this be?

The children were instructed to ALL raise their hands whenever a question was asked. It did not matter whether they knew the answer or not. If they did not know the answer, however, they would raise their LEFT hand. If they knew the answer, they would raise their RIGHT hand. The class teacher would choose a different child each time, but always the ones who had their RIGHT hand raised.

There are 100 ants on a board that is 1 meter long, each facing either left or right and walking at a pace of 1 meter per minute.
The board is so narrow that the ants cannot pass each other; when two ants walk into each other, they each instantly turn around and continue walking in the opposite direction. When an ant reaches the end of the board, it falls off the edge.
From the moment the ants start walking, what is the longest amount of time that could pass before all the ants have fallen off the plank? You can assume that each ant has infinitely small length.

The longest amount of time that could pass would be 1 minute.
If you were looking at the board from the side and could only see the silhouettes of the board and the ants, then when two ants walked into each other and turned around, it would look to you as if the ants had walked right by each other.
In fact, the effect of two ants walking into each other and then turning around is essentially the same as two ants walking past one another: we just have two ants at that point walking in opposite directions.
So we can treat the board as if the ants are walking past each other. In this case, the longest any ant can be on the board is 1 minute (since the board is 1 meter long and the ants walk at 1 meter per minute). Thus, after 1 minute, all the ants will be off the board.

You can easily "tile" an 8x8 chessboard with 32 2x1 tiles, meaning that you can place these 32 tiles on the board and cover every square.
But if you take away two opposite corners from the chessboard, it becomes impossible to tile this new 62-square board.
Can you explain why tiling this board isn't possible?

Color in the chessboard, alternating with red and blue tiles. Then color all of your tiles half red and half blue. Whenever you place a tile down, you can always make it so that the red part of the tile is on a red square and the blue part of the tile is on the blue square.
Since you'll need to place 31 tiles on the board (to cover the 62 squares), you would have to be able to cover 31 red squares and 31 blue squares. But when you took away the two corners, you can see that you are taking away two red spaces, leaving 30 red squares and 32 blue squares. There is no way to cover 30 red squares and 32 blue squares with the 31 tiles, since these tiles can only cover 31 red squares and 31 blue squares, and thus, tiling this board is not possible.