A young peasant wanted to marry the king's daughter. The king didn't like the idea of his daughter marrying a peasant, but he wanted to appear fair in front of his subjects. The king said that he would put two pieces of paper into a hat, one reading "exile" and the other reading "marriage". Later that day, the peasant overheard the king saying that both pieces of paper would read "exile", thus ensuring that the peasant would be out of his way for good. The peasant remained undaunted and, as arranged, arrived at the king's court where a large crown gathered for the big event. The peasant then did something that assured him the hand of the king's daughter. What did he do?
The peasant picked one of the pieces of paper and tore it up. He then asked the kind to show him the other piece of paper which, of course, said EXILE. The king, not wishing to appear fraudulent in front of his subjects, granted that the piece of paper the peasant had picked must have said MARRIAGE.
Emily was sitting at her study table, home alone, on a cold and stormy night. Her parents had taken a flight earlier in the morning to Australia as her grandmother had passed away. She had wanted to follow her parents but she had an important English examination the next day which she could not miss. The storm was getting heavier by the minute and the wind was howling outside. All this noise made it very hard for her to concentrate. She was on the verge of dozing off when she was shaken alert by a sudden "THUD!" She dismissed it as a window which had been slammed shut by the wind.
She tried to concentrate on her books when she heard faint footsteps. Emily got out of her room and looked around when suddenly, without warning, she was grabbed by the neck. She tried to scream but it came out as a mere whimper as the intruder was pressing hard against her throat with his arm. She tried to free herself from his grip but to no avail.
"Give me all your money!" growled the man who had grabbed her from behind.
"Th-there is none h-here! Please ll-let me go!" cried Emily.
"Don't LIE TO ME!" screamed the increasingly agitated man. She felt the man strengthen his grip around her neck. She said nothing and a few seconds passed by in silence. Suddenly the phone rang which alerted both of them.
"People will get suspicious if I don't answer the phone," said Emily, with a controlled voice. The intruder let her go.
"Alright, but NO funny business, or ELSE!" said the nervous intruder. Emily walked toward the phone. She took a deep breath and calmed herself. She picked up the phone. "Hey Em! How's the revision going?" said the caller.
"Hey Anna. Thanks for the call. Hey you know those Science notes I lent you last week? Well I really need them back. It would be a great help to me. It's an emergency, so if you could give me them tomorrow it would be great. Please hurry in finding the notes. I need to get back to my books now. Bye," Emily said. She hung up the phone.
"It was wise of you not to say anything," said the intruder, although he was more than a bit confused by her conversation.
"Now TELL ME WHERE THE MONEY IS KEPT!" screamed the thief.
"It...it's...in my dad's room. The first room on the right. Third drawer," said Emily. "SHOW me!" said the man, and removed his grip around her neck. She took a big gulp of air and nearly fell. She swallowed hard and said a silent prayer. She walked slowly, in silence, toward her father's room. All of a sudden, they heard police sirens. The intruder froze in his footsteps. He ran to the nearest window and jumped out of it. Emily ran outside in time to see the intruder being escorted into the car. She saw Anna and she ran toward her and hugged her.
"Smart kids," said the policeman.
What had happened?
Emily had used the mute button during her conversation with Anna so that all Anna heard was: "call...help...emergency...please hurry".
Anna, sensing something was wrong, called the police and told them Emily's address. The police were able to come to Emily's house in time to catch the perpetrator.
You have a basket of infinite size (meaning it can hold an infinite number of objects). You also have an infinite number of balls, each with a different number on it, starting at 1 and going up (1, 2, 3, etc...).
A genie suddenly appears and proposes a game that will take exactly one minute. The game is as follows: The genie will start timing 1 minute on his stopwatch. Where there is 1/2 a minute remaining in the game, he'll put balls 1, 2, and 3 into the basket. At the exact same moment, you will grab a ball out of the basket (which could be one of the balls he just put in, or any ball that is already in the basket) and throw it away.
Then when 3/4 of the minute has passed, he'll put in balls 4, 5, and 6, and again, you'll take a ball out and throw it away.
Similarly, at 7/8 of a minute, he'll put in balls 7, 8, and 9, and you'll take out and throw away one ball.
Similarly, at 15/16 of a minute, he'll put in balls 10, 11, and 12, and you'll take out and throw away one ball.
And so on....After the minute is up, the genie will have put in an infinite number of balls, and you'll have thrown away an infinite number of balls.
Assume that you pull out a ball at the exact same time the genie puts in 3 balls, and that the amount of time this takes is infinitesimally small.
You are allowed to choose each ball that you pull out as the game progresses (for example, you could choose to always pull out the ball that is divisible by 3, which would be 3, then 6, then 9, and so on...).
You play the game, and after the minute is up, you note that there are an infinite number of balls in the basket.
The next day you tell your friend about the game you played with the genie. "That's weird," your friend says. "I played the exact same game with the genie yesterday, except that at the end of my game there were 0 balls left in the basket."
How is it possible that you could end up with these two different results?
Your strategy for choosing which ball to throw away could have been one of many. One such strategy that would leave an infinite number of balls in the basket at the end of the game is to always choose the ball that is divisible by 3 (so 3, then 6, then 9, and so on...). Thus, at the end of the game, any ball of the format 3n+1 (i.e. 1, 4, 7, etc...), or of the format 3n+2 (i.e. 2, 5, 8, etc...) would still be in the basket. Since there will be an infinite number of such balls that the genie has put in, there will be an infinite number of balls in the basket.
Your friend could have had a number of strategies for leaving 0 balls in the basket. Any strategy that guarantees that every ball n will be removed after an infinite number of removals will result in 0 balls in the basket.
One such strategy is to always choose the lowest-numbered ball in the basket. So first 1, then 2, then 3, and so on. This will result in an empty basket at the game's end. To see this, assume that there is some ball in the basket at the end of the game. This ball must have some number n. But we know this ball was thrown out after the n-th round of throwing balls away, so it couldn't be in there. This contradiction shows that there couldn't be any balls left in the basket at the end of the game.
An interesting aside is that your friend could have also used the strategy of choosing a ball at random to throw away, and this would have resulted in an empty basket at the end of the game. This is because after an infinite number of balls being thrown away, the probability of any given ball being thrown away reaches 100% when they are chosen at random.
A man was to be sentenced, and the judge told him, "You may make a statement. If it is true, I'll sentence you to four years in prison. If it is false, I'll sentence you to six years in prison." After the man made his statement, the judge decided to let him go free.What did the man say?
He said, "You'll sentence me to six years in prison." If it was true, then the judge would have to make it false by sentencing him to four years. If it was false, then he would have to give him six years, which would make it true. Rather than contradict his own word, the judge set the man free.
There are 3 switches outside of a room, all in the 'off' setting. One of them controls a lightbulb inside the room, the other two do nothing.
You cannot see into the room, and once you open the door to the room, you cannot flip any of the switches any more.
Before going into the room, how would you flip the switches in order to be able to tell which switch controls the light bulb?
Flip the first switch and keep it flipped for five minutes. Then unflip it, and flip the second switch. Go into the room. If the lightbulb is off but warm, the first switch controls it. If the light is on, the second switch controls it. If the light is off and cool, the third switch controls it.
It regulates our daily movements, but it feels no interest in our lives. It directs us when to come and go, but does not care if we pay attention. What is it?
What 8 letter word can have a letter taken away and it still makes a word. Take another letter away and it still makes a word. Keep on doing that until you have one letter left. What is the word?
The word is starting! starting, staring, string, sting, sing, sin, in, i.
Last week, the local Primary school was visited by the Government School Inspector who was there to check that teachers were performing well in their respective classes. He was very impressed with one particular teacher. The Inspector noticed that each time the class teacher asked a question, every child in the class put up their hands enthusiastically to answer it. More surprisingly, whilst the teacher chose a different child to answer the questions each time, the answers were always correct.
Why would this be?
The children were instructed to ALL raise their hands whenever a question was asked. It did not matter whether they knew the answer or not. If they did not know the answer, however, they would raise their LEFT hand. If they knew the answer, they would raise their RIGHT hand. The class teacher would choose a different child each time, but always the ones who had their RIGHT hand raised.
You are standing next to three switches. You know these switches belong to three bulbs in a room behind a closed door – the door is tight closed, and heavy which means that it's absolutely impossible to see if any bulb is on or not. All three switches are now in position off.
You can do whatever you want with the switches and when you are finished you open the door and go into the room. While in there you have to tell which switch belongs to which bulb.
How will you do that?
Turn on the first switch and wait for a while.
Turn off the first one and turn on the second.
Go into the room.
One bulb is shining, the second bulb is hot and the third one nothing.
In a small town in the United States, a teenage boy asked his parents if he could go to a friend's party. His parents agreed, provided that he was back before sunrise. He left the house that evening clean-shaven and when he returned just before the following sunrise his parents were amazed to see that he had a fully grown beard. What happened?
The small town was Barrow in Alaska, the northernmost town in the United States. When the sun sets there in the middle of November, it does not rise again for 65 days. That allowed plenty of time for the boy to grow a beard before the next sunrise.