Three playing cards in a row. Can you name them with these clues? There is a two to the right of a king. A diamond will be found to the left of a spade. An ace is to the left of a heart. A heart is to the left of a spade. Now, identify all three cards.
You die and the devil says he'll let you go to heaven if you beat him in a game. The devil sits you down at a perfectly round table. He gives himself and you an infinite pile of quarters. He says, "OK, we'll take turns putting one quarter down, no overlapping allowed, and the quarters must rest flat on the table surface. The first guy who can't put a quarter down loses." You guys are about to start playing, and the devil says that he'll go first. However, at this point you immediately interject, and ask if you can go first instead. You make this interjection because you are very smart and can place quarters perfectly, and you know that if you go first, you can guarantee victory. Explain how you can guarantee victory.
You place a quarter right in the center of the table. After that, whenever the devil places a quarter on the table, mimic his placement on the opposite side of the table.. If he has a place to place a quarter, so will you. The devil will run out of places to put a quarter before you do.
There are 1 million closed school lockers in a row, labeled 1 through 1,000,000.
You first go through and flip every locker open.
Then you go through and flip every other locker (locker 2, 4, 6, etc...). When you're done, all the even-numbered lockers are closed.
You then go through and flip every third locker (3, 6, 9, etc...). "Flipping" mean you open it if it's closed, and close it if it's open. For example, as you go through this time, you close locker 3 (because it was still open after the previous run through), but you open locker 6, since you had closed it in the previous run through.
Then you go through and flip every fourth locker (4, 8, 12, etc...), then every fifth locker (5, 10, 15, etc...), then every sixth locker (6, 12, 18, etc...) and so on. At the end, you're going through and flipping every 999,998th locker (which is just locker 999,998), then every 999,999th locker (which is just locker 999,999), and finally, every 1,000,000th locker (which is just locker 1,000,000).
At the end of this, is locker 1,000,000 open or closed?
Locker 1,000,000 will be open.
If you think about it, the number of times that each locker is flipped is equal to the number of factors it has. For example, locker 12 has factors 1, 2, 3, 4, 6, and 12, and will thus be flipped 6 times (it will end be flipped when you flip every one, every 2nd, every 3rd, every 4th, every 6th, and every 12th locker). It will end up closed, since flipping an even number of times will return it to its starting position. You can see that if a locker number has an even number of factors, it will end up closed. If it has an odd number of factors, it will end up open.
As it turns out, the only types of numbers that have an odd number of factors are squares. This is because factors come in pairs, and for squares, one of those pairs is the square root, which is duplicated and thus doesn't count twice as a factor. For example, 12's factors are 1 x 12, 2 x 6, and 3 x 4 (6 total factors). On the other hand, 16's factors are 1 x 16, 2 x 8, and 4 x 4 (5 total factors).
So lockers 1, 4, 9, 16, 25, etc... will all be open. Since 1,000,000 is a square number (1000 x 1000), it will be open as well.
Three ants are sitting at the three corners of an equilateral triangle. Each ant starts randomly picks a direction and starts to move along the edge of the triangle. What is the probability that none of the ants collide?
So let’s think this through. The ants can only avoid a collision if they all decide to move in the same direction (either clockwise or anti-clockwise). If the ants do not pick the same direction, there will definitely be a collision. Each ant has the option to either move clockwise or anti-clockwise. There is a one in two chance that an ant decides to pick a particular direction. Using simple probability calculations, we can determine the probability of no collision.
P(No collision) = P(All ants go in a clockwise direction) + P( All ants go in an anti-clockwise direction) = 0.5 * 0.5 * 0.5 + 0.5 * 0.5 * 0.5 = 0.25
It was a grandeur party. In order to filter the uninvited guests, the security guard was assigned a task to check the secret password. The guests invited by the royal family also were shared with the secret password.
John wasn't an invited guest. He learned that the password is needed to make an entry. He hides himself and started watching the guests and the security.
The first guest comes. Security told him, TWELVE and the guest replied SIX. He wished him and allowed him to enter.
The second guest comes. Security told him SIX and the guest replied THREE! He was too allowed.
John made an entry as third guest. Security told him EIGHT and John replied FOUR. He was thrown out of the party!
The answer should be five. The password is not half of the digit, but the number that represents the number of digits told by security.
A boat has a ladder that has six rungs, each rung is one foot apart. The bottom rung is one foot from the water. The tide rises at 12 inches every 15 minutes. High tide peaks in one hour. When the tide is at it's highest, how many rungs are under water?
A young peasant wanted to marry the king's daughter. The king didn't like the idea of his daughter marrying a peasant, but he wanted to appear fair in front of his subjects. The king said that he would put two pieces of paper into a hat, one reading "exile" and the other reading "marriage". Later that day, the peasant overheard the king saying that both pieces of paper would read "exile", thus ensuring that the peasant would be out of his way for good. The peasant remained undaunted and, as arranged, arrived at the king's court where a large crown gathered for the big event. The peasant then did something that assured him the hand of the king's daughter. What did he do?
The peasant picked one of the pieces of paper and tore it up. He then asked the kind to show him the other piece of paper which, of course, said EXILE. The king, not wishing to appear fraudulent in front of his subjects, granted that the piece of paper the peasant had picked must have said MARRIAGE.
Last week, the local Primary school was visited by the Government School Inspector who was there to check that teachers were performing well in their respective classes. He was very impressed with one particular teacher. The Inspector noticed that each time the class teacher asked a question, every child in the class put up their hands enthusiastically to answer it. More surprisingly, whilst the teacher chose a different child to answer the questions each time, the answers were always correct.
Why would this be?
The children were instructed to ALL raise their hands whenever a question was asked. It did not matter whether they knew the answer or not. If they did not know the answer, however, they would raise their LEFT hand. If they knew the answer, they would raise their RIGHT hand. The class teacher would choose a different child each time, but always the ones who had their RIGHT hand raised.
Your friend pulls out a perfectly circular table and a sack of quarters, and proposes a game.
"We'll take turns putting a quarter on the table," he says. "Each quarter must lay flat on the table, and cannot sit on top of any other quarters. The last person to successfully put a quarter on the table wins."
He gives you the choice to go first or second. What should you do, and what should your strategy be to win?
You should go first, and put a quarter at the exact center of the table.
Then, each time your opponent places a quarter down, you should place your next quarter in the symmetric position on the opposite side of the table.
This will ensure that you always have a place to set down our quarter, and eventually your oppponent will run out of space.