Pirate Pete had been captured by a Spanish general and sentenced to death by his 50-man firing squad. Pete cringed, as he knew their reputation for being the worst firing squad in the Spanish military. They were such bad shots that they would often all miss their targets and simply maim their victims, leaving them to bleed to death, as the general's tradition was to only allow one shot per man to save on ammunition. The thought of a slow painful death made Pete beg for mercy.
"Very well, I have some compassion. You may choose where the men stand when they shoot you and I will add 50 extra men to the squad to ensure someone will at least hit you. Perhaps if they stand closer they will kill you quicker, if you're lucky," snickered the general. "Oh, and just so you don't get any funny ideas, they can't stand more than 20 ft away, they must be facing you, and you must remain tied to the post in the middle of the yard. And to show I'm not totally heartless, if you aren't dead by sundown I'll release you so you can die peacefully outside the compound. I must go now but will return tomorrow and see to it that you are buried in a nice spot, though with 100 men, I doubt there will be much left of you to bury."
After giving his instructions the general left. Upon his return the next day, he found that Pete had been set free alive and well. "How could this be?" demanded the general. "It was where Pete had us stand," explained the captain of the squad.
Where did Pete tell them to stand?
Pete told them to form a circle around him. All the squad was facing in at Pete, ready to shoot, when they realized that everyone who missed would likely end up shooting another squad member. So no one dared to fire, knowing the risk. Thus at sundown he was released.
Your friend pulls out a perfectly circular table and a sack of quarters, and proposes a game.
"We'll take turns putting a quarter on the table," he says. "Each quarter must lay flat on the table, and cannot sit on top of any other quarters. The last person to successfully put a quarter on the table wins."
He gives you the choice to go first or second. What should you do, and what should your strategy be to win?
You should go first, and put a quarter at the exact center of the table.
Then, each time your opponent places a quarter down, you should place your next quarter in the symmetric position on the opposite side of the table.
This will ensure that you always have a place to set down our quarter, and eventually your oppponent will run out of space.
In olden days you are a clever thief charged with treason against the king and sentenced to death.
But the king decides to be a little lenient and lets you choose your own way to die.
What way should you choose?
Remember, you're clever!
Allan, Bertrand, and Cecil were caught stealing so the king sent them to the dungeon.
But the king decided to give them a chance.
He mad them stand in a line and put hats on their heads.
He told them that if they answer a riddle, they could go free.
Here is the riddle: "Each of you has a hat on your head. You do not know the color of the hat on your own head. If one of you can guess the color of the hat on your head, I will let you free. But before you answer you must keep standing in this line. You cannot turn around. Here are my only hints: there are only black and white hats. At least one hat is black. At least one hat is white."
Allan couldn't see any hats.
Bertrand could see Allan's hat but not his own.
Cecil could see Bertrand's hat and Allan's hat, but not his own.
After a minute nobody had solved the riddle. But then a short while later, one of them solved the riddle. Who was is and how did he know?
Bertrand knew the answer because Cecil didn't say anything after one minute. If Bertrand and Allan's hats were both the same color, then Cecil would know what color his hat was. But Cecil didn't know. So Bertrand knew that Allan's hat was a different color than his. Since Allan's hat was black, Betrand knew his hat was white.